Next: Spreadsheet
Up: Geometry and graphics
Previous: Parameters
3-d geometry is based on the same principle than 2-d geometry: a
subsession at the left and the representation in the
middle. Mouse interaction outside the representation will
change the viewpoint, inside the representation it will depending
on the mode draw points, segments, ... according to the mouse
plan displayed above (all mouse clicks are supposed to refer
to this plan, which is perpendicular to the visualisation axis).
giac documentation written by Bernard Parisse